Refactored some of the scripts and added proper arrangement/labeling, added...
Refactored some of the scripts and added proper arrangement/labeling, added energy bar UI and quest UI, tested out editing quest list by interacting with objects
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Graveyard.gd
0 → 100644
Placeholder 4.gd
0 → 100644
Quests.gd
0 → 100644
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