- 11 Dec, 2021 7 commits
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Julia Santos authored
Started coding movement, currently disabled. Added shovel to kitchen cabinet. Can now fill tabo with water if the sink is clean.
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Julia Santos authored
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Julia Santos authored
Fixed glitch where 3rd cutscene wasnt playing, can now also oil the ladder while the neighbor is distracted. Trying to use any item on the ladder when the neighbor isnt distracted results in the correct dialogue. Also rearranged how the dialogue arrow works in that scene so that it's less cluttered.
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Julia Santos authored
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Julia Santos authored
First two (and a half) cutscenes now play in the proper places, Cleaning Bathroom quest now works properly, and you can now place banana in the terrarium and retrieve her again
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Julia Santos authored
Laundry notepad puzzle now requires you turn on the washing machine to succeed. Cutscenes now also play after finishing the tutorial quests and after trying to start the lab.
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Julia Santos authored
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- 09 Dec, 2021 5 commits
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Julia Santos authored
Commented more of the scripts, balcony now unlocks first instead of putting you directly onto the balcony after lockpicking
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Julia Santos authored
Doing some script docs/commenting, also made it so that unjamming the cabinet doesn't immediately open it yet
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Julia Santos authored
Fixed issue with the laundry room door and the groceries' hitboxes, also fixed the issue where the Cleaning Materials disappeared too quickly
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Julia Santos authored
Reverted some z-index changes, background just goes to -1 instead while the items stay at 0, also edited something to make it export-ready
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Julia Santos authored
Started fixing the z-index of some rooms (0 is background, 1 is foreground, anything that needs to be above foreground is 2, and general room node is -1 behind moxie and the UI. Also fixed some texture loading in the grocery pickup action
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- 07 Dec, 2021 4 commits
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Julia Santos authored
Can now log each mouse click by its X and Y coordinate, currently disabled for convenience when testing. Talking to neighbor also initiates a conversation, however clicking away doesn't make the arrow go away yet
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
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- 06 Dec, 2021 18 commits
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Julia Santos authored
Using cleaning materials on all relevant items (sink, mirror, and floor) now removes it from the inventory
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
Test See merge request breakdown/Reyes-Santos-Tsai-Thesis!7
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Julia Santos authored
# Conflicts: # Event Handler.gd # Scripts/Clothes trail.gd
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
Please work and dont break things See merge request breakdown/Reyes-Santos-Tsai-Thesis!6
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Julia Santos authored
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Julia Santos authored
Clothes now stack, and laundry notebook puzzle is only accessible when all the clothes are collected. Finishing the laundry puzzle removes the dirty clothes and the detergent from the inventory.
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Julia Santos authored
Lab notes now stack, putting away groceries inserts Oil, Cleaning Materials,... See merge request breakdown/Reyes-Santos-Tsai-Thesis!2
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Julia Santos authored
Lab notes now stack, putting away groceries inserts Oil, Cleaning Materials, and Laundry Detergent into inventory, and screwdriver now uses the correct texture.
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- 30 Nov, 2021 6 commits
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Julia Santos authored
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Julia Santos authored
Can now clean the mirror, only if the lab note has been retrieved. Can also only open cabinet once unjammed with a screwdriver
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
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Julia Santos authored
Edited event handler and quest node so that it can search the list of quests instead of just using booleans
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