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breakdown
To Do Break Down
Commits
4a2608c5
Commit
4a2608c5
authored
Jan 18, 2022
by
Julia Santos
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Plain Diff
Still working on inventory UI, still a bit glitchy
parent
14edd5eb
Changes
2
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2 changed files
with
15 additions
and
17 deletions
+15
-17
Inventory UI.gd
Scripts/Inventory UI.gd
+14
-16
Be Vietnam.tres
assets/Fonts/Be Vietnam.tres
+1
-1
No files found.
Scripts/Inventory UI.gd
View file @
4a2608c5
...
...
@@ -8,11 +8,11 @@ func _ready():
updateUI()
func updateUI():
if firstIndex >= inventory.get_item_count() and firstIndex != 0:
firstIndex = firstIndex - 5
var i = 0
while i < 5:
if i < inventory.get_item_count():
if
firstIndex +
i < inventory.get_item_count():
items[i].set_disabled(false)
items[i].set_button_icon(inventory.get_item_icon(firstIndex + i))
items[i].set_tooltip(inventory.get_item_text(firstIndex+i))
...
...
@@ -28,7 +28,17 @@ func updateUI():
#set index?
print("Updated inventory UI")
func _on_Inventory_right_pressed():
if (inventory.get_item_count() > firstIndex + 5):
firstIndex = firstIndex + 5
updateUI()
func _on_Inventory_left_pressed():
if firstIndex != 0:
firstIndex = firstIndex - 5
updateUI()
func disableRest(num):
var j = 0
while j < 5:
...
...
@@ -84,15 +94,3 @@ func _on_5_toggled(button_pressed):
enableRest()
inventory.unselect_all()
print(inventory.get_selected_items())
func _on_Inventory_right_pressed():
if (inventory.get_item_count() > firstIndex + 4):
firstIndex = firstIndex + 5
updateUI()
func _on_Inventory_left_pressed():
if firstIndex != 0:
firstIndex = firstIndex - 5
updateUI()
assets/Fonts/Be Vietnam.tres
View file @
4a2608c5
...
...
@@ -3,5 +3,5 @@
[ext_resource path="res://assets/Fonts/BeVietnamPro-Medium.ttf" type="DynamicFontData" id=1]
[resource]
size = 1
2
size = 1
5
font_data = ExtResource( 1 )
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