Commit 2ecf02f5 authored by Julia Santos's avatar Julia Santos

Edited some flavor text

parent 73b2eaca
...@@ -12,6 +12,8 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it ...@@ -12,6 +12,8 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
"To do list": "To do list":
emit_signal("notebook_laundry") emit_signal("notebook_laundry")
return "" return ""
"Towel", "Shirt", "Pants", "Sando":
return "I'm not sure how to start this."
_: _:
"The groceries are still in the way." "The groceries are still in the way."
"Groceries": "Groceries":
......
...@@ -48,7 +48,6 @@ func _get_notebook(): # when To Do list is retrieved for the first time ...@@ -48,7 +48,6 @@ func _get_notebook(): # when To Do list is retrieved for the first time
right.show() right.show()
_return_laundry() _return_laundry()
quests.add("Eat") quests.add("Eat")
quests.add("Put away groceries")
func _laundry_basket(): # looking at the laundry basket view func _laundry_basket(): # looking at the laundry basket view
bedroom.hide() bedroom.hide()
......
...@@ -30,27 +30,39 @@ __meta__ = { ...@@ -30,27 +30,39 @@ __meta__ = {
"_edit_lock_": true "_edit_lock_": true
} }
[node name="Placeholder A" type="StaticBody2D" parent="."] [node name="Cleaning mat" type="StaticBody2D" parent="."]
position = Vector2( -309.877, 16.0571 ) position = Vector2( 546.11, 329.916 )
scale = Vector2( 0.829244, 0.829244 ) scale = Vector2( 0.829244, 0.829244 )
input_pickable = true input_pickable = true
script = ExtResource( 3 ) script = ExtResource( 3 )
__meta__ = { __meta__ = {
"_edit_group_": true "_edit_group_": true
} }
interactable = true retrievable = true
flavorText = "NEW THING" flavorText = "Heavy-duty, all-purpose cleaning tools. Now in pastel pink."
[node name="CollisionShape2D" type="CollisionShape2D" parent="Placeholder A"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Cleaning mat"]
position = Vector2( 669.45, 372.084 ) position = Vector2( -2.0191, -0.715637 )
scale = Vector2( 5, 5 ) scale = Vector2( 5, 5 )
shape = SubResource( 1 ) shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="Placeholder A/CollisionShape2D"] [node name="Sprite" type="Sprite" parent="Cleaning mat/CollisionShape2D"]
position = Vector2( -0.158181, -0.0184715 ) position = Vector2( -0.158181, -0.0184715 )
scale = Vector2( 0.101337, 0.101337 ) scale = Vector2( 0.101337, 0.101337 )
texture = ExtResource( 2 ) texture = ExtResource( 2 )
[node name="Label" type="Label" parent="Cleaning mat/CollisionShape2D"]
margin_left = -6.78024
margin_top = -8.72287
margin_right = 64.2198
margin_bottom = 22.2771
rect_scale = Vector2( 0.2, 0.2 )
text = "CLEANING
MATERIALS"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Fridge" type="StaticBody2D" parent="."] [node name="Fridge" type="StaticBody2D" parent="."]
position = Vector2( 744.289, 314.826 ) position = Vector2( 744.289, 314.826 )
scale = Vector2( 0.829244, 0.829244 ) scale = Vector2( 0.829244, 0.829244 )
......
...@@ -46,7 +46,7 @@ position = Vector2( 492.444, 254.362 ) ...@@ -46,7 +46,7 @@ position = Vector2( 492.444, 254.362 )
[node name="Kitchen" parent="." instance=ExtResource( 8 )] [node name="Kitchen" parent="." instance=ExtResource( 8 )]
visible = false visible = false
script = ExtResource( 4 ) script = ExtResource( 4 )
items = [ NodePath("Placeholder A"), NodePath("Fridge"), NodePath("Stool") ] items = [ NodePath("Cleaning mat"), NodePath("Fridge"), NodePath("Stool") ]
[node name="Laundry basket" parent="." instance=ExtResource( 13 )] [node name="Laundry basket" parent="." instance=ExtResource( 13 )]
visible = false visible = false
......
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