Commit cf578379 authored by Julia Santos's avatar Julia Santos

Added segment to 3rd cutscene, renamed Cleaning mat to Cleaning materials

parent 76320137
source_md5="13154c80d54805149e03ff4bc5db983b"
dest_md5="14915a75f555d1728f91f27db7c23e96"
source_md5="a732d4eea4318e7108d2606bbd98e82c"
dest_md5="6fe04d607a4d750fed23fba6b4f51cf0"
......@@ -54,3 +54,15 @@ func start():
func _on_Button_pressed():
start()
get_parent().get_node("Start").queue_free()
var save_data = File.new()
var curTime = OS.get_time()
var timestamp = "[" + str(curTime.hour) + ":" + str(curTime.minute) + ":" + str(curTime.second) + "]"
if !save_data.file_exists("user://data.save"): # creates a new save file if there is none
save_data.open("user://data.save",File.WRITE)
save_data.store_string(timestamp + " FILE START, GAME START\n")
print("Created file")
else: # appends to existing save file if it does exist
save_data.open("user://data.save",File.READ_WRITE)
save_data.seek_end()
save_data.store_string(timestamp + " GAME START\n")
save_data.close()
......@@ -21,7 +21,7 @@ func getShot():
shotName = "Shot " + str(sceneProgress + 1) + "." + str(sceneDecimal)
else:
shotName = "Shot " + str(sceneProgress + 1)
if (sceneProgress+1) != 18:
if (sceneProgress+1) != 19:
anim.play(shotName)
match (sceneProgress + 1):
7, 8, 9, 10, 12:
......@@ -36,7 +36,7 @@ func getShot():
sceneProgress += 1
else:
sceneDecimal += 1
18:
19:
sceneProgress = 0
get_parent().queue_free() # dont need that scene anymore
tracking = false
......
[gd_scene load_steps=155 format=2]
[gd_scene load_steps=163 format=2]
[ext_resource path="res://Cutscenes/Cutscene 2.gd" type="Script" id=1]
[ext_resource path="res://assets/Thesis Clickables/arrow-white-normal.png" type="Texture" id=2]
......@@ -33,6 +33,10 @@
[ext_resource path="res://assets/Cutscenes/02 - Finished Tutorial Puzzles/22.png" type="Texture" id=31]
[ext_resource path="res://assets/Cutscenes/02 - Finished Tutorial Puzzles/21-3.png" type="Texture" id=32]
[ext_resource path="res://assets/Cutscenes/02 - Finished Tutorial Puzzles/20.png" type="Texture" id=33]
[ext_resource path="res://assets/Thesis Clickables/noise right.png" type="Texture" id=34]
[ext_resource path="res://assets/Cutscenes/02 - Finished Tutorial Puzzles/24.png" type="Texture" id=35]
[ext_resource path="res://assets/Cutscenes/02 - Finished Tutorial Puzzles/23.png" type="Texture" id=36]
[ext_resource path="res://assets/Thesis Clickables/noise left.png" type="Texture" id=37]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0.913725, 0.705882, 0.831373, 1 )
......@@ -309,7 +313,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -588,7 +592,7 @@ tracks/21/keys = {
"values": [ false, false, true ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -659,6 +663,18 @@ tracks/27/keys = {
"update": 1,
"values": [ false ]
}
tracks/28/type = "value"
tracks/28/path = NodePath("22:visible")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/imported = false
tracks/28/enabled = true
tracks/28/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[sub_resource type="Animation" id=6]
length = 1.8
......@@ -987,7 +1003,7 @@ tracks/26/keys = {
"values": [ false ]
}
tracks/27/type = "value"
tracks/27/path = NodePath("22:visible")
tracks/27/path = NodePath("24:visible")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = false
......@@ -1313,7 +1329,7 @@ tracks/25/keys = {
"values": [ false, false, true ]
}
tracks/26/type = "value"
tracks/26/path = NodePath("22:visible")
tracks/26/path = NodePath("24:visible")
tracks/26/interp = 1
tracks/26/loop_wrap = true
tracks/26/imported = false
......@@ -1676,7 +1692,7 @@ tracks/23/keys = {
"values": [ false ]
}
tracks/24/type = "value"
tracks/24/path = NodePath("22:visible")
tracks/24/path = NodePath("24:visible")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/imported = false
......@@ -1991,7 +2007,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -2074,6 +2090,18 @@ tracks/28/keys = {
"update": 1,
"values": [ false, false, true ]
}
tracks/29/type = "value"
tracks/29/path = NodePath("16/dia 3:visible")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/imported = false
tracks/29/enabled = true
tracks/29/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[sub_resource type="Animation" id=10]
length = 3.6
......@@ -2276,7 +2304,7 @@ tracks/16/loop_wrap = true
tracks/16/imported = false
tracks/16/enabled = true
tracks/16/keys = {
"times": PoolRealArray( 0, 2.4, 2.5 ),
"times": PoolRealArray( 0, 3.4, 3.6 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ false, false, true ]
......@@ -2342,7 +2370,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -2801,7 +2829,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -3152,7 +3180,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -3539,7 +3567,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -3974,7 +4002,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -4313,7 +4341,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -4652,7 +4680,7 @@ tracks/21/keys = {
"values": [ true ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -5039,7 +5067,7 @@ tracks/21/keys = {
"values": [ true ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -5474,7 +5502,7 @@ tracks/21/keys = {
"values": [ true ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -5690,7 +5718,372 @@ tracks/39/keys = {
"values": [ false, false, true ]
}
[sub_resource type="Animation" id=125]
resource_name = "Shot 17"
length = 3.8
tracks/0/type = "value"
tracks/0/path = NodePath("1:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("2:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("3:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("4:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("5:visible")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("6:visible")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("7:visible")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/7/type = "value"
tracks/7/path = NodePath("8:visible")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/8/type = "value"
tracks/8/path = NodePath("9:visible")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/9/type = "value"
tracks/9/path = NodePath("10:visible")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/10/type = "value"
tracks/10/path = NodePath("11:visible")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = false
tracks/10/enabled = true
tracks/10/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/11/type = "value"
tracks/11/path = NodePath("12:visible")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = false
tracks/11/enabled = true
tracks/11/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/12/type = "value"
tracks/12/path = NodePath("13:visible")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = false
tracks/12/enabled = true
tracks/12/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/13/type = "value"
tracks/13/path = NodePath("14:visible")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = false
tracks/13/enabled = true
tracks/13/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/14/type = "value"
tracks/14/path = NodePath("15:visible")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = false
tracks/14/enabled = true
tracks/14/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/15/type = "value"
tracks/15/path = NodePath("16:visible")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = false
tracks/15/enabled = true
tracks/15/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/16/type = "value"
tracks/16/path = NodePath("Scene control:tracking")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = false
tracks/16/enabled = true
tracks/16/keys = {
"times": PoolRealArray( 0, 3.6, 3.8 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ false, false, true ]
}
tracks/17/type = "value"
tracks/17/path = NodePath("17:visible")
tracks/17/interp = 1
tracks/17/loop_wrap = true
tracks/17/imported = false
tracks/17/enabled = true
tracks/17/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/18/type = "value"
tracks/18/path = NodePath("18:visible")
tracks/18/interp = 1
tracks/18/loop_wrap = true
tracks/18/imported = false
tracks/18/enabled = true
tracks/18/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/19/type = "value"
tracks/19/path = NodePath("19:visible")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/imported = false
tracks/19/enabled = true
tracks/19/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/20/type = "value"
tracks/20/path = NodePath("20:visible")
tracks/20/interp = 1
tracks/20/loop_wrap = true
tracks/20/imported = false
tracks/20/enabled = true
tracks/20/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/21/type = "value"
tracks/21/path = NodePath("21:visible")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/imported = false
tracks/21/enabled = true
tracks/21/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
tracks/22/enabled = true
tracks/22/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/23/type = "value"
tracks/23/path = NodePath("22:visible")
tracks/23/interp = 1
tracks/23/loop_wrap = true
tracks/23/imported = false
tracks/23/enabled = true
tracks/23/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/24/type = "value"
tracks/24/path = NodePath("22/23/dia 1/RichTextLabel:percent_visible")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/imported = false
tracks/24/enabled = true
tracks/24/keys = {
"times": PoolRealArray( 0, 2, 2.2, 2.5, 3.7 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ 0.0, 0.0, 0.117647, 0.117647, 1.0 ]
}
tracks/25/type = "value"
tracks/25/path = NodePath("22/23/dia 1/RichTextLabel:visible")
tracks/25/interp = 1
tracks/25/loop_wrap = true
tracks/25/imported = false
tracks/25/enabled = true
tracks/25/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
tracks/26/type = "value"
tracks/26/path = NodePath("22/23/dia 1:modulate")
tracks/26/interp = 1
tracks/26/loop_wrap = true
tracks/26/imported = false
tracks/26/enabled = true
tracks/26/keys = {
"times": PoolRealArray( 0, 1.5, 2 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
tracks/27/type = "value"
tracks/27/path = NodePath("22/23/dia 1:visible")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = false
tracks/27/enabled = true
tracks/27/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
tracks/28/type = "value"
tracks/28/path = NodePath("22/23:visible")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/imported = false
tracks/28/enabled = true
tracks/28/keys = {
"times": PoolRealArray( 0, 1.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ false, true ]
}
tracks/29/type = "value"
tracks/29/path = NodePath("22/23/dia 1/Arrow:visible")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/imported = false
tracks/29/enabled = true
tracks/29/keys = {
"times": PoolRealArray( 0, 3.6, 3.8 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ false, false, true ]
}
[sub_resource type="Animation" id=19]
resource_name = "Shot 18"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath("1:visible")
......@@ -5957,7 +6350,7 @@ tracks/21/keys = {
"values": [ false ]
}
tracks/22/type = "value"
tracks/22/path = NodePath("22:visible")
tracks/22/path = NodePath("24:visible")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = false
......@@ -5969,7 +6362,7 @@ tracks/22/keys = {
"values": [ true ]
}
tracks/23/type = "value"
tracks/23/path = NodePath("22/dia 1:visible")
tracks/23/path = NodePath("24/dia 1:visible")
tracks/23/interp = 1
tracks/23/loop_wrap = true
tracks/23/imported = false
......@@ -5981,7 +6374,7 @@ tracks/23/keys = {
"values": [ true ]
}
tracks/24/type = "value"
tracks/24/path = NodePath("22/dia 1:modulate")
tracks/24/path = NodePath("24/dia 1:modulate")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/imported = false
......@@ -5993,7 +6386,7 @@ tracks/24/keys = {
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
tracks/25/type = "value"
tracks/25/path = NodePath("22/dia 1/RichTextLabel:visible")
tracks/25/path = NodePath("24/dia 1/RichTextLabel:visible")
tracks/25/interp = 1
tracks/25/loop_wrap = true
tracks/25/imported = false
......@@ -6005,7 +6398,7 @@ tracks/25/keys = {
"values": [ true ]
}
tracks/26/type = "value"
tracks/26/path = NodePath("22/dia 1/RichTextLabel:percent_visible")
tracks/26/path = NodePath("24/dia 1/RichTextLabel:percent_visible")
tracks/26/interp = 1
tracks/26/loop_wrap = true
tracks/26/imported = false
......@@ -6017,7 +6410,7 @@ tracks/26/keys = {
"values": [ 0.0, 0.0, 0.42, 0.42, 0.85, 0.85, 1.0 ]
}
tracks/27/type = "value"
tracks/27/path = NodePath("22/dia 1/Arrow:visible")
tracks/27/path = NodePath("24/dia 1/Arrow:visible")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = false
......@@ -6308,7 +6701,7 @@ tracks/22/keys = {
"values": [ false, false, true ]
}
tracks/23/type = "value"
tracks/23/path = NodePath("22:visible")
tracks/23/path = NodePath("24:visible")
tracks/23/interp = 1
tracks/23/loop_wrap = true
tracks/23/imported = false
......@@ -6707,7 +7100,7 @@ tracks/26/keys = {
"values": [ false ]
}
tracks/27/type = "value"
tracks/27/path = NodePath("22:visible")
tracks/27/path = NodePath("24:visible")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = false
......@@ -6950,7 +7343,7 @@ tracks/18/keys = {
"values": [ Color( 0.168627, 0.156863, 0.219608, 0 ), Color( 0.168627, 0.156863, 0.219608, 0 ), Color( 0.168627, 0.156863, 0.219608, 0.937255 ) ]
}
tracks/19/type = "value"
tracks/19/path = NodePath("22:visible")
tracks/19/path = NodePath("24:visible")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/imported = false
......@@ -7349,7 +7742,7 @@ tracks/26/keys = {
"values": [ false ]
}
tracks/27/type = "value"
tracks/27/path = NodePath("22:visible")
tracks/27/path = NodePath("24:visible")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = false
......@@ -7652,7 +8045,7 @@ tracks/23/keys = {
"values": [ false ]
}
tracks/24/type = "value"
tracks/24/path = NodePath("22:visible")
tracks/24/path = NodePath("24:visible")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/imported = false
......@@ -8111,7 +8504,7 @@ tracks/31/keys = {
"values": [ false ]
}
tracks/32/type = "value"
tracks/32/path = NodePath("22:visible")
tracks/32/path = NodePath("24:visible")
tracks/32/interp = 1
tracks/32/loop_wrap = true
tracks/32/imported = false
......@@ -8486,7 +8879,7 @@ tracks/29/keys = {
"values": [ false, false, true ]
}
tracks/30/type = "value"
tracks/30/path = NodePath("22:visible")
tracks/30/path = NodePath("24:visible")
tracks/30/interp = 1
tracks/30/loop_wrap = true
tracks/30/imported = false
......@@ -8909,7 +9302,7 @@ tracks/28/keys = {
"values": [ false ]
}
tracks/29/type = "value"
tracks/29/path = NodePath("22:visible")
tracks/29/path = NodePath("24:visible")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/imported = false
......@@ -9308,7 +9701,7 @@ tracks/31/keys = {
"values": [ false, false, true ]
}
tracks/32/type = "value"
tracks/32/path = NodePath("22:visible")
tracks/32/path = NodePath("24:visible")
tracks/32/interp = 1
tracks/32/loop_wrap = true
tracks/32/imported = false
......@@ -9743,7 +10136,7 @@ tracks/29/keys = {
"values": [ false ]
}
tracks/30/type = "value"
tracks/30/path = NodePath("22:visible")
tracks/30/path = NodePath("24:visible")
tracks/30/interp = 1
tracks/30/loop_wrap = true
tracks/30/imported = false
......@@ -10094,7 +10487,7 @@ tracks/27/keys = {
"values": [ false, false, true ]
}
tracks/28/type = "value"
tracks/28/path = NodePath("22:visible")
tracks/28/path = NodePath("24:visible")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/imported = false
......@@ -10505,7 +10898,7 @@ tracks/27/keys = {
"values": [ false ]
}
tracks/28/type = "value"
tracks/28/path = NodePath("22:visible")
tracks/28/path = NodePath("24:visible")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/imported = false
......@@ -10844,7 +11237,7 @@ tracks/26/keys = {
"values": [ false, false, true ]
}
tracks/27/type = "value"
tracks/27/path = NodePath("22:visible")
tracks/27/path = NodePath("24:visible")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = false
......@@ -11384,6 +11777,22 @@ font_data = SubResource( 34 )
size = 33
font_data = ExtResource( 5 )
[sub_resource type="StyleBoxFlat" id=122]
bg_color = Color( 0.168627, 0.156863, 0.219608, 0.937255 )
corner_radius_top_left = 120
corner_radius_top_right = 120
corner_radius_bottom_right = 120
corner_radius_bottom_left = 120
corner_detail = 13
[sub_resource type="DynamicFont" id=123]
size = 21
font_data = SubResource( 34 )
[sub_resource type="DynamicFont" id=124]
size = 33
font_data = ExtResource( 5 )
[sub_resource type="StyleBoxFlat" id=117]
bg_color = Color( 0.964706, 0.407843, 0.756863, 1 )
......@@ -11488,7 +11897,8 @@ shape = SubResource( 3 )
"anims/Shot 16" = SubResource( 16 )
"anims/Shot 16.1" = SubResource( 17 )
"anims/Shot 16.2" = SubResource( 18 )
"anims/Shot 17" = SubResource( 19 )
"anims/Shot 17" = SubResource( 125 )
"anims/Shot 18" = SubResource( 19 )
"anims/Shot 2" = SubResource( 20 )
"anims/Shot 3" = SubResource( 21 )
"anims/Shot 4" = SubResource( 22 )
......@@ -11510,7 +11920,7 @@ scale = Vector2( 0.431069, 0.43107 )
texture = ExtResource( 8 )
[node name="dia 1" type="Panel" parent="1"]
visible = false
modulate = Color( 1, 1, 1, 0 )
margin_left = 460.925
margin_top = -308.656
margin_right = 1323.92
......@@ -11529,6 +11939,8 @@ margin_bottom = 212.0
rect_pivot_offset = Vector2( -1182.04, -589.897 )
custom_fonts/bold_font = SubResource( 35 )
custom_fonts/normal_font = SubResource( 36 )
visible_characters = 0
percent_visible = 0.0
text = "Okay! Now that I've finished my chores from last night, what else is on my To-Do List?"
scroll_active = false
__meta__ = {
......@@ -11536,9 +11948,11 @@ __meta__ = {
}
[node name="Arrow" type="AnimatedSprite" parent="1/dia 1"]
visible = false
position = Vector2( 479.889, 182.543 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 37 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11573,6 +11987,8 @@ margin_bottom = 177.959
rect_pivot_offset = Vector2( -1182.04, -589.897 )
custom_fonts/bold_font = SubResource( 35 )
custom_fonts/normal_font = SubResource( 36 )
visible_characters = 13
percent_visible = 0.272727
text = "Oh. Right... Lab. Okay, let's get this over wi--"
scroll_active = false
__meta__ = {
......@@ -11580,9 +11996,11 @@ __meta__ = {
}
[node name="Arrow" type="AnimatedSprite" parent="3/dia 1"]
visible = false
position = Vector2( 291.426, 129.284 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 37 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11593,6 +12011,7 @@ scale = Vector2( 0.431069, 0.43107 )
texture = ExtResource( 30 )
[node name="dia 1" type="Panel" parent="4"]
modulate = Color( 1, 1, 1, 0 )
margin_left = 530.958
margin_top = -140.477
margin_right = 1351.96
......@@ -11611,6 +12030,8 @@ margin_bottom = 141.0
rect_pivot_offset = Vector2( -1182.04, -589.897 )
custom_fonts/bold_font = SubResource( 35 )
custom_fonts/normal_font = SubResource( 36 )
visible_characters = 0
percent_visible = 0.0
text = "Huh? Is that my phone ringing?!"
scroll_active = false
__meta__ = {
......@@ -11618,9 +12039,11 @@ __meta__ = {
}
[node name="Arrow" type="AnimatedSprite" parent="4/dia 1"]
visible = false
position = Vector2( 740.838, 86.3772 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 37 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11677,7 +12100,6 @@ modulate = Color( 0.168627, 0.156863, 0.219608, 0 )
position = Vector2( 793.066, 80.2328 )
scale = Vector2( 3, 3 )
frames = SubResource( 40 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11715,6 +12137,7 @@ __meta__ = {
position = Vector2( 557.997, 91.0169 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 44 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11754,7 +12177,6 @@ visible = false
position = Vector2( 593.273, 116.537 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 49 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11789,7 +12211,6 @@ visible = false
position = Vector2( 556.828, 113.087 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 53 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11825,7 +12246,6 @@ visible = false
position = Vector2( 643.364, 107.911 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 57 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11865,6 +12285,7 @@ visible = false
position = Vector2( 351.534, 107.255 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 62 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11898,6 +12319,7 @@ visible = false
position = Vector2( 290.439, 166.707 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11930,7 +12352,6 @@ __meta__ = {
position = Vector2( 235.133, 79.7091 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 70 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -11977,6 +12398,7 @@ visible = false
position = Vector2( 430.353, 197.104 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 75 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12009,6 +12431,7 @@ __meta__ = {
position = Vector2( 478.026, 132.212 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 75 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12050,7 +12473,6 @@ visible = false
position = Vector2( 585.084, 126.629 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 81 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12084,6 +12506,7 @@ __meta__ = {
position = Vector2( 413.838, 126.629 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 85 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12123,7 +12546,6 @@ visible = false
position = Vector2( 811.604, 195.818 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 89 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12160,7 +12582,6 @@ visible = false
position = Vector2( 470.68, 91.76 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 89 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12211,10 +12632,12 @@ __meta__ = {
position = Vector2( 361.021, 76.8747 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
[node name="16" type="Sprite" parent="."]
visible = false
position = Vector2( 511.234, 302.628 )
scale = Vector2( 0.49534, 0.49534 )
texture = ExtResource( 6 )
......@@ -12248,7 +12671,6 @@ visible = false
position = Vector2( 670.288, 155.607 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12283,6 +12705,7 @@ visible = false
position = Vector2( 451.231, 218.4 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12313,10 +12736,10 @@ __meta__ = {
}
[node name="Arrow" type="AnimatedSprite" parent="16/dia 3"]
visible = false
position = Vector2( 270.815, 171.679 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12355,6 +12778,7 @@ visible = false
position = Vector2( 421.177, 92.1361 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12377,6 +12801,8 @@ margin_bottom = 255.913
rect_pivot_offset = Vector2( -1182.04, -589.897 )
custom_fonts/bold_font = SubResource( 98 )
custom_fonts/normal_font = SubResource( 99 )
visible_characters = 109
percent_visible = 0.928572
text = "I have to reorganize my whole day AND switch to an entirely different set of tasks - OF COURSE I’m having a hard time!"
scroll_active = false
__meta__ = {
......@@ -12388,12 +12814,11 @@ visible = false
position = Vector2( 433.205, 207.738 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
[node name="dia 3" type="Panel" parent="17"]
modulate = Color( 1, 1, 1, 0 )
visible = false
margin_left = 222.892
margin_top = 299.979
margin_right = 921.892
......@@ -12412,8 +12837,6 @@ margin_bottom = 267.087
rect_pivot_offset = Vector2( -1182.04, -589.897 )
custom_fonts/bold_font = SubResource( 103 )
custom_fonts/normal_font = SubResource( 104 )
visible_characters = 0
percent_visible = 0.0
text = "Ms. Therapist told me how bad my cognitive flexibility is when I'm stressed… Oops."
scroll_active = false
__meta__ = {
......@@ -12421,11 +12844,9 @@ __meta__ = {
}
[node name="Arrow" type="AnimatedSprite" parent="17/dia 3"]
visible = false
position = Vector2( 440.88, 166.777 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12436,7 +12857,6 @@ scale = Vector2( 0.49534, 0.49534 )
texture = ExtResource( 25 )
[node name="dia 1" type="Panel" parent="18"]
modulate = Color( 1, 1, 1, 0 )
margin_left = -937.628
margin_top = -330.215
margin_right = -252.628
......@@ -12455,8 +12875,6 @@ margin_bottom = 147.0
rect_pivot_offset = Vector2( -1182.04, -589.897 )
custom_fonts/bold_font = SubResource( 98 )
custom_fonts/normal_font = SubResource( 99 )
visible_characters = 0
percent_visible = 0.0
text = "Don’t blame yourself... It’s not your fault. Take a deep breath."
scroll_active = false
__meta__ = {
......@@ -12464,11 +12882,9 @@ __meta__ = {
}
[node name="Arrow" type="AnimatedSprite" parent="18/dia 1"]
visible = false
position = Vector2( 603.543, 121.782 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12517,7 +12933,6 @@ visible = false
position = Vector2( 512.313, 121.782 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12528,9 +12943,11 @@ scale = Vector2( 0.49534, 0.49534 )
texture = ExtResource( 32 )
[node name="2" type="Sprite" parent="21"]
visible = false
texture = ExtResource( 7 )
[node name="1" type="Sprite" parent="21"]
visible = false
texture = ExtResource( 22 )
[node name="dia 1" type="Panel" parent="21"]
......@@ -12563,7 +12980,6 @@ visible = false
position = Vector2( 279.436, 162.596 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12596,6 +13012,7 @@ visible = false
position = Vector2( 402.148, 167.397 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 114 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -12628,16 +13045,68 @@ __meta__ = {
position = Vector2( 399.476, 119.382 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 114 )
frame = 1
speed_scale = 0.7
playing = true
[node name="22" type="Sprite" parent="."]
visible = false
position = Vector2( 508.714, 303.888 )
scale = Vector2( 0.49534, 0.49534 )
texture = ExtResource( 36 )
[node name="Noise" type="Sprite" parent="22"]
position = Vector2( 715.263, 88.0653 )
scale = Vector2( 1.41958, 1.41958 )
texture = ExtResource( 34 )
[node name="Noise2" type="Sprite" parent="22"]
position = Vector2( -714.262, -243.972 )
scale = Vector2( 1.41958, 1.41958 )
texture = ExtResource( 37 )
[node name="23" type="Sprite" parent="22"]
position = Vector2( -0.618408, -0.701843 )
texture = ExtResource( 35 )
[node name="dia 1" type="Panel" parent="22/23"]
margin_left = -963.773
margin_top = 2.97504
margin_right = -312.773
margin_bottom = 177.975
custom_styles/panel = SubResource( 122 )
__meta__ = {
"_edit_group_": true,
"_edit_use_anchors_": false
}
[node name="RichTextLabel" type="RichTextLabel" parent="22/23/dia 1"]
margin_left = 78.9588
margin_top = 44.9998
margin_right = 596.959
margin_bottom = 147.0
rect_pivot_offset = Vector2( -1182.04, -589.897 )
custom_fonts/bold_font = SubResource( 123 )
custom_fonts/normal_font = SubResource( 124 )
text = "Right. I should probably figure out what's causing that, too."
scroll_active = false
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Arrow" type="AnimatedSprite" parent="22/23/dia 1"]
position = Vector2( 559.847, 119.983 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 66 )
frame = 1
speed_scale = 0.7
playing = true
[node name="24" type="Sprite" parent="."]
position = Vector2( 507.068, 290.565 )
scale = Vector2( 0.515587, 0.515587 )
texture = ExtResource( 31 )
[node name="Panel" type="Panel" parent="22"]
[node name="Panel" type="Panel" parent="24"]
margin_left = -1021.0
margin_top = -621.0
margin_right = 1062.0
......@@ -12647,7 +13116,7 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="Panel3" type="Panel" parent="22"]
[node name="Panel3" type="Panel" parent="24"]
margin_left = 1006.0
margin_top = -621.0
margin_right = 1062.0
......@@ -12657,7 +13126,7 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="Panel2" type="Panel" parent="22"]
[node name="Panel2" type="Panel" parent="24"]
margin_left = -1129.89
margin_top = -617.975
margin_right = -918.893
......@@ -12667,7 +13136,7 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="dia 1" type="Panel" parent="22"]
[node name="dia 1" type="Panel" parent="24"]
margin_left = 292.119
margin_top = 85.8085
margin_right = 982.119
......@@ -12679,7 +13148,7 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="RichTextLabel" type="RichTextLabel" parent="22/dia 1"]
[node name="RichTextLabel" type="RichTextLabel" parent="24/dia 1"]
margin_left = 82.817
margin_top = 42.9811
margin_right = 645.817
......@@ -12693,9 +13162,10 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="Arrow" type="AnimatedSprite" parent="22/dia 1"]
[node name="Arrow" type="AnimatedSprite" parent="24/dia 1"]
position = Vector2( 489.931, 160.577 )
scale = Vector2( 0.8, 0.8 )
frames = SubResource( 121 )
frame = 1
speed_scale = 0.7
playing = true
......@@ -130,10 +130,10 @@ func get_clothes(): # returns the number of pieces of clothing that have been co
func _clean(toolUsed): # adds to the number of items that have been cleaned, and to the number of times the cleaning materials have been used
bathroomClean = bathroomClean + 1
print("Cleaning " + str(bathroomClean))
if toolUsed == "Cleaning mat":
if toolUsed == "Cleaning materials":
cleaningMaterials += 1
if cleaningMaterials == 3: # if the cleaning materials have cleaned 3 objects (sink, mirror, and floor), remove it
inventory.remove_item_name("Cleaning mat")
inventory.remove_item_name("Cleaning materials")
if bathroomClean == 5: # if it's done, finish the quest
quests.finishQuest("Clean bathroom and take out trash")
......@@ -233,7 +233,7 @@ func _enter_notebook_laundry(): # trying to engage in the notebook puzzle for do
notepad_words.add_item("Close")
notepad_words.add_item("Turn on")
notepad_words.add_item("Put in")
notepad_words.add_item("Look")
notepad_words.add_item("Look at")
notepad.get_node("CollisionPolygon2D").disabled = true
return "Alright, lets do this!"
else:
......@@ -273,7 +273,7 @@ func _enter_notebook_plants(): # trying to engage in the notebook puzzle for doi
var notepad_words = notepad.get_node("Words")
notepad.get_node("Words").clear()
notepad_words.show()
notepad_words.add_item("Look")
notepad_words.add_item("Look at")
notepad_words.add_item("Clean")
notepad_words.add_item("Pick up")
notepad_words.add_item("Put down")
......
......@@ -5,18 +5,7 @@ export(bool) var tracking
# Called when the node enters the scene tree for the first time.
func _ready():
var save_data = File.new()
var curTime = OS.get_time()
var timestamp = "[" + str(curTime.hour) + ":" + str(curTime.minute) + ":" + str(curTime.second) + "]"
if !save_data.file_exists("user://data.save"): # creates a new save file if there is none
save_data.open("user://data.save",File.WRITE)
save_data.store_string("FILE START, GAME START\n")
print("Created file")
else: # appends to existing save file if it does exist
save_data.open("user://data.save",File.READ_WRITE)
save_data.seek_end()
save_data.store_string("GAME START\n")
save_data.close()
pass
func _unhandled_input(event): # for any input that isn't capture by UI or any other items in the scene tree (doesn't count instanced scene trees)
if event is InputEventMouseButton:
......
......@@ -44,7 +44,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
match clicked:
"Plant":
match selected:
"Look":
"Look at":
return "A plant, kinda dry"
"Clean":
if holding == "Plant": # putting clean plant in
......@@ -93,7 +93,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
return "That doesn't really make sense."
"Pot":
match selected:
"Look":
"Look at":
if !potClean:
return "A little dirty from sitting on the balcony."
else:
......@@ -169,7 +169,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
return "That doesn't really make sense."
"Soil":
match selected:
"Look":
"Look at":
return "Some soil"
"Clean":
return "Can't clean dirt!"
......@@ -196,7 +196,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
return "That doesn't really make sense."
"Water":
match selected:
"Look":
"Look at":
return "Some water"
"Clean":
return "It's as clean as tap water can get"
......
......@@ -34,7 +34,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
match clicked:
"Washing machine door":
match selected:
"Look":
"Look at":
return "The door to the washing machine"
"Open":
get_parent().get_node(clicked +"/Hitbox/Sprite").visible = false
......@@ -52,7 +52,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
return "That doesn't really make sense."
"Drawer":
match selected:
"Look":
"Look at":
return "The little drawer for the soap"
"Open":
get_parent().get_node(clicked +"/Hitbox/Sprite").visible = false
......@@ -71,7 +71,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
return "That doesn't really make sense."
"Soap":
match selected:
"Look":
"Look at":
return "Vanilla flavored detergent. I mean, scented."
"Put in":
if drawer:
......@@ -86,7 +86,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
return "That doesn't really make sense."
"Clothes":
match selected:
"Look":
"Look at":
return "A pile of clothes."
"Put in":
if door:
......@@ -105,7 +105,7 @@ func interaction(selected, clicked): #selected = item in inventory, clicked = it
match selected:
"Turn on":
return checkWin()
"Look":
"Look at":
if !machineOn:
return "The control panel. It's still off!"
else:
......
extends "res://Item.gd"
signal retrieved
onready var enterable = true
# This script changes the view to the zoomed into the laundry basket when clicked on
# Called when the node enters the scene tree for the first time.
......@@ -7,12 +8,15 @@ func _ready():
pass # Replace with function body.
func mouseInteraction():
emit_signal("retrieved")
pass
if enterable:
emit_signal("retrieved")
else:
.mouseInteraction()
func passEvent(handler):
connect("retrieved", handler,"_laundry_basket")
pass
func finished():
interactable = false
enterable = false
flavorText = "Belly of the beast. I sometimes lose stuff in there."
......@@ -15,7 +15,7 @@ func passEvent(handler):
func objInteraction(selected):
var flavor = control.interaction(inventory.get_item_text(selected), self.get_name())
if inventory.get_item_text(selected) == "Cleaning mat": # using the cleaning materials on the mess
if inventory.get_item_text(selected) == "Cleaning materials": # using the cleaning materials on the mess
if !inventory.hadBobby(): #if the bobby pins haven't been picked up yet
dialogueBox.text = "Ow! I stepped on something!"
else: # if they have been picked up
......@@ -23,7 +23,7 @@ func objInteraction(selected):
dialogueBox.text = "Finally... I can walk around my own bathroom."
flavorText = "Okay. That wasn't so bad..."
get_node("Hitbox/Sprite").visible = false
emit_signal("cleaned", "Cleaning mat")
emit_signal("cleaned", "Cleaning materials")
clean = true
else: # trying to use the cleaning materials when it's already clean
dialogueBox.text = flavorText
......
......@@ -24,12 +24,12 @@ func mouseInteraction():
func objInteraction(selected):
var flavor = control.interaction(inventory.get_item_text(selected), self.get_name())
if inventory.get_item_text(selected) == "Cleaning mat": # if the cleaning materials are used on it
if inventory.get_item_text(selected) == "Cleaning materials": # if the cleaning materials are used on it
if !clean: # if the mirror is clean yet
if gotLabNote: # if the note's been removed
flavorText = "Great! I can see my own face again."
dialogueBox.text = flavorText
emit_signal("cleaned", "Cleaning mat") # signals to event handler that another object has been cleaned
emit_signal("cleaned", "Cleaning materials") # signals to event handler that another object has been cleaned
clean = true # mirror is now clean
get_node("Hitbox/Mess").visible = false
else: # if the mirror is dirty but the lab note hasn't been retrieved
......
......@@ -15,11 +15,11 @@ func passEvent(handler):
func objInteraction(selected):
var flavor = control.interaction(inventory.get_item_text(selected), self.get_name())
if inventory.get_item_text(selected) == "Cleaning mat":
if inventory.get_item_text(selected) == "Cleaning materials":
if !clean: # trying to clean the sink when it's dirty
flavorText = "Okay. That wasn't so bad..."
dialogueBox.text = flavorText
emit_signal("cleaned", "Cleaning mat")
emit_signal("cleaned", "Cleaning materials")
clean = true
get_node("Hitbox/Mess").visible = false
else: # trying to clean it again
......
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