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breakdown
To Do Break Down
Commits
a542aa18
Commit
a542aa18
authored
Mar 21, 2022
by
Julia Santos
Browse files
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Plain Diff
Added sprite for noise that goes away after oiling ladder
parent
a2e12d16
Changes
17
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17 changed files
with
247 additions
and
28 deletions
+247
-28
noise left.png-30659d6976645307b1b5ad68dbd21e67.md5
.import/noise left.png-30659d6976645307b1b5ad68dbd21e67.md5
+3
-0
noise left.png-30659d6976645307b1b5ad68dbd21e67.stex
.import/noise left.png-30659d6976645307b1b5ad68dbd21e67.stex
+0
-0
noise right.png-2bffdcf6849a342134a5a29f104a4956.md5
.import/noise right.png-2bffdcf6849a342134a5a29f104a4956.md5
+3
-0
noise right.png-2bffdcf6849a342134a5a29f104a4956.stex
...ort/noise right.png-2bffdcf6849a342134a5a29f104a4956.stex
+0
-0
Event Handler.gd
Event Handler.gd
+7
-1
Hallway.tscn
Main rooms/Hallway.tscn
+23
-1
Kitchen.tscn
Main rooms/Kitchen.tscn
+28
-3
Laundry area.tscn
Main rooms/Laundry area.tscn
+23
-3
Living room - Notepad.tscn
Main rooms/Living room - Notepad.tscn
+2
-2
Living room.tscn
Main rooms/Living room.tscn
+24
-1
Neighbor's room.tscn
Main rooms/Neighbor's room.tscn
+35
-10
Test room 1.tscn
Main rooms/Test room 1.tscn
+25
-1
Multi.tscn
Multi.tscn
+6
-6
noise left.png
assets/Thesis Clickables/noise left.png
+0
-0
noise left.png.import
assets/Thesis Clickables/noise left.png.import
+34
-0
noise right.png
assets/Thesis Clickables/noise right.png
+0
-0
noise right.png.import
assets/Thesis Clickables/noise right.png.import
+34
-0
No files found.
.import/noise left.png-30659d6976645307b1b5ad68dbd21e67.md5
0 → 100644
View file @
a542aa18
source_md5="954bcbf3a7c5ead9cb88f4b6a13075bc"
dest_md5="ebd8ab00bf238c44a322cf4c57bf2f61"
.import/noise left.png-30659d6976645307b1b5ad68dbd21e67.stex
0 → 100644
View file @
a542aa18
File added
.import/noise right.png-2bffdcf6849a342134a5a29f104a4956.md5
0 → 100644
View file @
a542aa18
source_md5="816780e6516ecdc8c32f89d0f3167955"
dest_md5="4d185d4c605bb69c2fd1314d6e5d826a"
.import/noise right.png-2bffdcf6849a342134a5a29f104a4956.stex
0 → 100644
View file @
a542aa18
File added
Event Handler.gd
View file @
a542aa18
...
@@ -105,6 +105,12 @@ func _remove_quest(questName): # removing a quest from the quest list
...
@@ -105,6 +105,12 @@ func _remove_quest(questName): # removing a quest from the quest list
quests.finishQuest(questName)
quests.finishQuest(questName)
if questName == "Do something relaxing":
if questName == "Do something relaxing":
moxie.rect_position = Vector2(554.483, 451.976)
moxie.rect_position = Vector2(554.483, 451.976)
elif questName == "Figure out what's making that noise & get rid of it":
laundryArea.get_node("Noise").visible = false
kitchen.get_node("Noise").visible = false
livingRoom.get_node("Noise").visible = false
hallway.get_node("Noise").visible = false
neighborsRoom.get_node("Noise").visible = false
func _add_lab_note(): # when a new lab note is retrieved
func _add_lab_note(): # when a new lab note is retrieved
labNotes = labNotes + 1
labNotes = labNotes + 1
...
...
Main rooms/Hallway.tscn
View file @
a542aa18
[gd_scene load_steps=1
5
format=2]
[gd_scene load_steps=1
7
format=2]
[ext_resource path="res://Scripts/Dialogue control/Dialogue Contro - Living room.gd" type="Script" id=1]
[ext_resource path="res://Scripts/Dialogue control/Dialogue Contro - Living room.gd" type="Script" id=1]
[ext_resource path="res://assets/Thesis Clickables/trash chute.png" type="Texture" id=2]
[ext_resource path="res://assets/Thesis Clickables/trash chute.png" type="Texture" id=2]
...
@@ -9,6 +9,8 @@
...
@@ -9,6 +9,8 @@
[ext_resource path="res://Scripts/Movement scripts/Door to neighbor.gd" type="Script" id=7]
[ext_resource path="res://Scripts/Movement scripts/Door to neighbor.gd" type="Script" id=7]
[ext_resource path="res://Scripts/Neighbor doorbell.gd" type="Script" id=8]
[ext_resource path="res://Scripts/Neighbor doorbell.gd" type="Script" id=8]
[ext_resource path="res://assets/Backgrounds/hallway.png" type="Texture" id=9]
[ext_resource path="res://assets/Backgrounds/hallway.png" type="Texture" id=9]
[ext_resource path="res://Item.gd" type="Script" id=10]
[ext_resource path="res://assets/Thesis Clickables/noise right.png" type="Texture" id=11]
[sub_resource type="RectangleShape2D" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 14.8477, 15.8196 )
extents = Vector2( 14.8477, 15.8196 )
...
@@ -130,3 +132,23 @@ visible = false
...
@@ -130,3 +132,23 @@ visible = false
position = Vector2( -0.0918274, 0.410065 )
position = Vector2( -0.0918274, 0.410065 )
scale = Vector2( 0.228055, 0.347284 )
scale = Vector2( 0.228055, 0.347284 )
texture = ExtResource( 4 )
texture = ExtResource( 4 )
[node name="Noise" type="StaticBody2D" parent="."]
position = Vector2( 605.947, 384.09 )
input_pickable = true
script = ExtResource( 10 )
__meta__ = {
"_edit_group_": true
}
interactable = true
flavorText = "WHAT is that noise?! It's so loud, I can barely hear myself think! I think it's coming from my neighbor's apartment.."
[node name="Hitbox" type="CollisionPolygon2D" parent="Noise"]
position = Vector2( 24.4068, -231.885 )
scale = Vector2( 0.545303, 0.480626 )
polygon = PoolVector2Array( 197.257, 32.3784, 178.165, 99.8634, 121.254, 119.48, 67.2233, 108.854, -5.7262, 119.957, -32.9124, 171.79, -210.851, 137.461, -181.835, 51.1915, -197.845, -38.9815, -165.825, -114.882, -104.073, -174.565, 25.7218, -170.673, 54.3109, -151.86, 103.484, -113.585, 130.93, -66.228 )
[node name="Sprite" type="Sprite" parent="Noise/Hitbox"]
position = Vector2( -6.00757, 11.4137 )
scale = Vector2( 0.980092, 0.964933 )
texture = ExtResource( 11 )
Main rooms/Kitchen.tscn
View file @
a542aa18
[gd_scene load_steps=2
6
format=2]
[gd_scene load_steps=2
7
format=2]
[ext_resource path="res://assets/Backgrounds/kitchen.jpg" type="Texture" id=1]
[ext_resource path="res://assets/Backgrounds/kitchen.jpg" type="Texture" id=1]
[ext_resource path="res://assets/placeholder item.png" type="Texture" id=2]
[ext_resource path="res://assets/placeholder item.png" type="Texture" id=2]
...
@@ -18,6 +18,7 @@
...
@@ -18,6 +18,7 @@
[ext_resource path="res://assets/Thesis Clickables/Nana's food.png" type="Texture" id=16]
[ext_resource path="res://assets/Thesis Clickables/Nana's food.png" type="Texture" id=16]
[ext_resource path="res://assets/Thesis Clickables/shovel.png" type="Texture" id=17]
[ext_resource path="res://assets/Thesis Clickables/shovel.png" type="Texture" id=17]
[ext_resource path="res://assets/Thesis Clickables/scissors.png" type="Texture" id=18]
[ext_resource path="res://assets/Thesis Clickables/scissors.png" type="Texture" id=18]
[ext_resource path="res://assets/Thesis Clickables/noise right.png" type="Texture" id=19]
[sub_resource type="RectangleShape2D" id=1]
[sub_resource type="RectangleShape2D" id=1]
...
@@ -43,9 +44,12 @@ extents = Vector2( 9.26066, 9.03523 )
...
@@ -43,9 +44,12 @@ extents = Vector2( 9.26066, 9.03523 )
[node name="Node2D" type="Node2D"]
[node name="Node2D" type="Node2D"]
[node name="BG" type="Sprite" parent="."]
[node name="BG" type="Sprite" parent="."]
position = Vector2( 51
0.346, 299.289
)
position = Vector2( 51
1.501, 299.86
)
scale = Vector2( 1.00091, 1.00091 )
scale = Vector2( 1.00091, 1.00091 )
texture = ExtResource( 13 )
texture = ExtResource( 13 )
__meta__ = {
"_edit_lock_": true
}
[node name="BG2" type="Sprite" parent="."]
[node name="BG2" type="Sprite" parent="."]
visible = false
visible = false
...
@@ -88,7 +92,7 @@ __meta__ = {
...
@@ -88,7 +92,7 @@ __meta__ = {
}
}
[node name="Fridge" type="StaticBody2D" parent="."]
[node name="Fridge" type="StaticBody2D" parent="."]
position = Vector2( 71
8.857
, 312.448 )
position = Vector2( 71
3.56
, 312.448 )
scale = Vector2( 0.829244, 0.829244 )
scale = Vector2( 0.829244, 0.829244 )
input_pickable = true
input_pickable = true
script = ExtResource( 7 )
script = ExtResource( 7 )
...
@@ -236,3 +240,24 @@ polygon = PoolVector2Array( 568.8, -349.1, 635, -356.1, 641.3, -311, 701, -298.8
...
@@ -236,3 +240,24 @@ polygon = PoolVector2Array( 568.8, -349.1, 635, -356.1, 641.3, -311, 701, -298.8
[node name="Sprite" type="Sprite" parent="Granola bar/Hitbox"]
[node name="Sprite" type="Sprite" parent="Granola bar/Hitbox"]
texture = ExtResource( 9 )
texture = ExtResource( 9 )
[node name="Noise" type="StaticBody2D" parent="."]
position = Vector2( 900.032, 329.089 )
scale = Vector2( 0.8, 0.8 )
input_pickable = true
script = ExtResource( 3 )
__meta__ = {
"_edit_group_": true
}
interactable = true
flavorText = "WHAT is that noise?! It's so loud, I can barely hear myself think! It's not coming from in here.."
[node name="Hitbox" type="CollisionPolygon2D" parent="Noise"]
position = Vector2( 24.4068, -231.885 )
scale = Vector2( 0.545303, 0.480626 )
polygon = PoolVector2Array( 197.257, 32.3784, 178.165, 99.8634, 121.254, 119.48, 67.2233, 108.854, -5.7262, 119.957, -32.9124, 171.79, -210.851, 137.461, -181.835, 51.1915, -197.845, -38.9815, -165.825, -114.882, -104.073, -174.565, 25.7218, -170.673, 54.3109, -151.86, 103.484, -113.585, 130.93, -66.228 )
[node name="Sprite" type="Sprite" parent="Noise/Hitbox"]
position = Vector2( -6.00757, 11.4137 )
scale = Vector2( 0.980092, 0.964933 )
texture = ExtResource( 19 )
Main rooms/Laundry area.tscn
View file @
a542aa18
[gd_scene load_steps=1
2
format=2]
[gd_scene load_steps=1
3
format=2]
[ext_resource path="res://assets/Backgrounds/laundry closed.png" type="Texture" id=1]
[ext_resource path="res://assets/Backgrounds/laundry closed.png" type="Texture" id=1]
[ext_resource path="res://Item.gd" type="Script" id=2]
[ext_resource path="res://Item.gd" type="Script" id=2]
...
@@ -7,6 +7,7 @@
...
@@ -7,6 +7,7 @@
[ext_resource path="res://Scripts/Dialogue control/Dialogue control - Laundry area.gd" type="Script" id=5]
[ext_resource path="res://Scripts/Dialogue control/Dialogue control - Laundry area.gd" type="Script" id=5]
[ext_resource path="res://Scripts/Groceries.gd" type="Script" id=6]
[ext_resource path="res://Scripts/Groceries.gd" type="Script" id=6]
[ext_resource path="res://assets/Thesis Clickables/groceries.png" type="Texture" id=7]
[ext_resource path="res://assets/Thesis Clickables/groceries.png" type="Texture" id=7]
[ext_resource path="res://assets/Thesis Clickables/noise right.png" type="Texture" id=8]
[sub_resource type="RectangleShape2D" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 35.8254, 32.6971 )
extents = Vector2( 35.8254, 32.6971 )
...
@@ -24,8 +25,8 @@ extents = Vector2( 15.4169, 13.9691 )
...
@@ -24,8 +25,8 @@ extents = Vector2( 15.4169, 13.9691 )
[node name="Laundry area" type="Node2D"]
[node name="Laundry area" type="Node2D"]
[node name="BG - regular" type="Sprite" parent="."]
[node name="BG - regular" type="Sprite" parent="."]
position = Vector2( 5
09.587, 297.996
)
position = Vector2( 5
12.171, 300.039
)
scale = Vector2(
0.98637, 0.98637
)
scale = Vector2(
1.00082, 1.00082
)
z_index = -1
z_index = -1
texture = ExtResource( 1 )
texture = ExtResource( 1 )
__meta__ = {
__meta__ = {
...
@@ -132,3 +133,22 @@ position = Vector2( 1.25211, 0.295086 )
...
@@ -132,3 +133,22 @@ position = Vector2( 1.25211, 0.295086 )
scale = Vector2( 5, 5 )
scale = Vector2( 5, 5 )
shape = SubResource( 4 )
shape = SubResource( 4 )
disabled = true
disabled = true
[node name="Noise" type="StaticBody2D" parent="."]
position = Vector2( 961.384, 242.765 )
rotation = -0.555015
scale = Vector2( 0.7, 0.7 )
input_pickable = true
script = ExtResource( 2 )
interactable = true
flavorText = "WHAT is that noise?! It's so loud, I can barely hear myself think! It's not coming from in here.."
[node name="Hitbox" type="CollisionPolygon2D" parent="Noise"]
position = Vector2( -26.0469, -98.2755 )
scale = Vector2( 0.545303, 0.480626 )
polygon = PoolVector2Array( 197.257, 32.3784, 178.165, 99.8634, 121.254, 119.48, 67.2233, 108.854, -5.7262, 119.957, -32.9124, 171.79, -210.851, 137.461, -181.835, 51.1915, -197.845, -38.9815, -165.825, -114.882, -104.073, -174.565, 25.7218, -170.673, 54.3109, -151.86, 103.484, -113.585, 130.93, -66.228 )
[node name="Sprite" type="Sprite" parent="Noise/Hitbox"]
position = Vector2( -6.00757, 11.4137 )
scale = Vector2( 0.980092, 0.964933 )
texture = ExtResource( 8 )
Main rooms/Living room - Notepad.tscn
View file @
a542aa18
...
@@ -45,9 +45,9 @@ texture = ExtResource( 10 )
...
@@ -45,9 +45,9 @@ texture = ExtResource( 10 )
[node name="Panel" type="Panel" parent="."]
[node name="Panel" type="Panel" parent="."]
margin_left = -76.0
margin_left = -76.0
margin_top = -
48
.0
margin_top = -
54
.0
margin_right = 1016.0
margin_right = 1016.0
margin_bottom = 61
7
.0
margin_bottom = 61
1
.0
custom_styles/panel = SubResource( 1 )
custom_styles/panel = SubResource( 1 )
__meta__ = {
__meta__ = {
"_edit_use_anchors_": false
"_edit_use_anchors_": false
...
...
Main rooms/Living room.tscn
View file @
a542aa18
[gd_scene load_steps=2
1
format=2]
[gd_scene load_steps=2
3
format=2]
[ext_resource path="res://Scripts/Dialogue control/Dialogue Contro - Living room.gd" type="Script" id=1]
[ext_resource path="res://Scripts/Dialogue control/Dialogue Contro - Living room.gd" type="Script" id=1]
[ext_resource path="res://assets/Thesis Clickables/yoga mat.png" type="Texture" id=2]
[ext_resource path="res://assets/Thesis Clickables/yoga mat.png" type="Texture" id=2]
...
@@ -15,6 +15,8 @@
...
@@ -15,6 +15,8 @@
[ext_resource path="res://assets/Thesis Clickables/balcony door open.png" type="Texture" id=13]
[ext_resource path="res://assets/Thesis Clickables/balcony door open.png" type="Texture" id=13]
[ext_resource path="res://assets/Thesis Clickables/yoga mat (floor).png" type="Texture" id=14]
[ext_resource path="res://assets/Thesis Clickables/yoga mat (floor).png" type="Texture" id=14]
[ext_resource path="res://assets/Thesis Clickables/banana over.png" type="Texture" id=15]
[ext_resource path="res://assets/Thesis Clickables/banana over.png" type="Texture" id=15]
[ext_resource path="res://Item.gd" type="Script" id=16]
[ext_resource path="res://assets/Thesis Clickables/noise left.png" type="Texture" id=17]
[sub_resource type="RectangleShape2D" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 31.6102, 50.0827 )
extents = Vector2( 31.6102, 50.0827 )
...
@@ -191,3 +193,24 @@ position = Vector2( -16.8367, -2.11676 )
...
@@ -191,3 +193,24 @@ position = Vector2( -16.8367, -2.11676 )
scale = Vector2( 5, 5 )
scale = Vector2( 5, 5 )
shape = SubResource( 5 )
shape = SubResource( 5 )
disabled = true
disabled = true
[node name="Noise" type="StaticBody2D" parent="."]
position = Vector2( 914.503, 307.033 )
scale = Vector2( 0.9, 0.9 )
input_pickable = true
script = ExtResource( 16 )
__meta__ = {
"_edit_group_": true
}
interactable = true
flavorText = "WHAT is that noise?! It's so loud, I can barely hear myself think! I think it's coming from outside..."
[node name="Hitbox" type="CollisionPolygon2D" parent="Noise"]
position = Vector2( -588.177, -181.127 )
scale = Vector2( -0.545, 0.481 )
polygon = PoolVector2Array( 197.257, 32.3784, 178.165, 99.8634, 121.254, 119.48, 69.4494, 119.083, 19.7476, 138.312, -32.9124, 171.79, -210.851, 137.461, -190.576, 42.1648, -197.845, -38.9815, -165.825, -114.882, -104.073, -174.565, 25.7218, -170.673, 54.3109, -151.86, 103.484, -113.585, 130.93, -66.228 )
[node name="Sprite" type="Sprite" parent="Noise/Hitbox"]
position = Vector2( -9.64429, -3.69516 )
scale = Vector2( -0.98, 0.965 )
texture = ExtResource( 17 )
Main rooms/Neighbor's room.tscn
View file @
a542aa18
[gd_scene load_steps=2
6
format=2]
[gd_scene load_steps=2
7
format=2]
[ext_resource path="res://Scripts/Dialogue control/Dialogue Control - Neighbor's room.gd" type="Script" id=1]
[ext_resource path="res://Scripts/Dialogue control/Dialogue Control - Neighbor's room.gd" type="Script" id=1]
[ext_resource path="res://Item.gd" type="Script" id=2]
[ext_resource path="res://Item.gd" type="Script" id=2]
...
@@ -16,14 +16,15 @@
...
@@ -16,14 +16,15 @@
[ext_resource path="res://Scripts/Ladder.gd" type="Script" id=14]
[ext_resource path="res://Scripts/Ladder.gd" type="Script" id=14]
[ext_resource path="res://assets/Thesis Clickables/brodie balcony door.png" type="Texture" id=15]
[ext_resource path="res://assets/Thesis Clickables/brodie balcony door.png" type="Texture" id=15]
[ext_resource path="res://assets/Thesis Clickables/banana over.png" type="Texture" id=16]
[ext_resource path="res://assets/Thesis Clickables/banana over.png" type="Texture" id=16]
[ext_resource path="res://assets/Thesis Clickables/noise left.png" type="Texture" id=17]
[sub_resource type="RectangleShape2D" id=
3
]
[sub_resource type="RectangleShape2D" id=
1
]
extents = Vector2( 21.453, 8.21959 )
extents = Vector2( 21.453, 8.21959 )
[sub_resource type="RectangleShape2D" id=
1
]
[sub_resource type="RectangleShape2D" id=
2
]
extents = Vector2( 17.9304, 34.6917 )
extents = Vector2( 17.9304, 34.6917 )
[sub_resource type="RectangleShape2D" id=
2
]
[sub_resource type="RectangleShape2D" id=
3
]
extents = Vector2( 22.9649, 49.0634 )
extents = Vector2( 22.9649, 49.0634 )
[sub_resource type="RectangleShape2D" id=4]
[sub_resource type="RectangleShape2D" id=4]
...
@@ -67,12 +68,17 @@ __meta__ = {
...
@@ -67,12 +68,17 @@ __meta__ = {
position = Vector2( -333.739, -277.246 )
position = Vector2( -333.739, -277.246 )
input_pickable = true
input_pickable = true
script = ExtResource( 2 )
script = ExtResource( 2 )
__meta__ = {
"_edit_group_": true
}
interactable = true
flavorText = "As much as we don't get along, I do have to commend Brodie for his taste in favored animals."
[node name="h" type="CollisionShape2D" parent="Reptile memorabilia"]
[node name="h" type="CollisionShape2D" parent="Reptile memorabilia"]
visible = false
visible = false
position = Vector2( -0.433167, 2.2196 )
position = Vector2( -0.433167, 2.2196 )
scale = Vector2( 5, 5 )
scale = Vector2( 5, 5 )
shape = SubResource(
3
)
shape = SubResource(
1
)
disabled = true
disabled = true
[node name="Hitbox" type="CollisionPolygon2D" parent="Reptile memorabilia"]
[node name="Hitbox" type="CollisionPolygon2D" parent="Reptile memorabilia"]
...
@@ -81,7 +87,6 @@ scale = Vector2( 0.99927, 0.99927 )
...
@@ -81,7 +87,6 @@ scale = Vector2( 0.99927, 0.99927 )
polygon = PoolVector2Array( -106.739, -256.53, -100.782, -252.956, -97.6046, -198.945, -17, -194.6, -16.9852, -126.665, -132.95, -127.459, -134.539, -102.042, -125.404, -92.1139, -135.333, -64.3141, -139.794, -38.7972, -157.023, -38.5321, -157.288, -21.0382, -164.98, -13.0533, -235.11, -16.3929, -243, -109, -248.3, -252 )
polygon = PoolVector2Array( -106.739, -256.53, -100.782, -252.956, -97.6046, -198.945, -17, -194.6, -16.9852, -126.665, -132.95, -127.459, -134.539, -102.042, -125.404, -92.1139, -135.333, -64.3141, -139.794, -38.7972, -157.023, -38.5321, -157.288, -21.0382, -164.98, -13.0533, -235.11, -16.3929, -243, -109, -248.3, -252 )
[node name="Sprite" type="Sprite" parent="Reptile memorabilia/Hitbox"]
[node name="Sprite" type="Sprite" parent="Reptile memorabilia/Hitbox"]
scale = Vector2( 1, 1 )
texture = ExtResource( 8 )
texture = ExtResource( 8 )
[node name="Ladder" type="StaticBody2D" parent="."]
[node name="Ladder" type="StaticBody2D" parent="."]
...
@@ -95,7 +100,7 @@ flavorText = "THE LADDER. THAT CREAKING LADDER AND ITS CREAKING SOUND. Time to k
...
@@ -95,7 +100,7 @@ flavorText = "THE LADDER. THAT CREAKING LADDER AND ITS CREAKING SOUND. Time to k
visible = false
visible = false
position = Vector2( 7.1264, -5.3399 )
position = Vector2( 7.1264, -5.3399 )
scale = Vector2( 5, 5 )
scale = Vector2( 5, 5 )
shape = SubResource(
1
)
shape = SubResource(
2
)
disabled = true
disabled = true
[node name="Hitbox" type="CollisionPolygon2D" parent="Ladder"]
[node name="Hitbox" type="CollisionPolygon2D" parent="Ladder"]
...
@@ -104,7 +109,6 @@ scale = Vector2( 0.99924, 0.99924 )
...
@@ -104,7 +109,6 @@ scale = Vector2( 0.99924, 0.99924 )
polygon = PoolVector2Array( -13.5243, -127.769, -12.3341, -108.43, -29.1, -97.2, -15.0119, -56.3627, -7.87122, -26.6098, -6.08606, -6.97299, -2.21817, 6.71329, -6, 23.2, -1.70001, 48.1, 11.468, 64.7312, 5.59998, 80.5, 17.7162, 118.286, 16.1, 132.7, 33.9, 205, -10.8465, 203.974, -22.7, 154, -119, 153.1, -138, 210, -165.8, 210, -169.8, 189, -185.793, 183.742, -189.6, 168, -158, 95.6, -156.4, 51, -142.1, 20.8, -143.3, -9, -136, -14.5, -133.7, -63, -120.337, -98.0166, -131, -106.4, -128.965, -128.959 )
polygon = PoolVector2Array( -13.5243, -127.769, -12.3341, -108.43, -29.1, -97.2, -15.0119, -56.3627, -7.87122, -26.6098, -6.08606, -6.97299, -2.21817, 6.71329, -6, 23.2, -1.70001, 48.1, 11.468, 64.7312, 5.59998, 80.5, 17.7162, 118.286, 16.1, 132.7, 33.9, 205, -10.8465, 203.974, -22.7, 154, -119, 153.1, -138, 210, -165.8, 210, -169.8, 189, -185.793, 183.742, -189.6, 168, -158, 95.6, -156.4, 51, -142.1, 20.8, -143.3, -9, -136, -14.5, -133.7, -63, -120.337, -98.0166, -131, -106.4, -128.965, -128.959 )
[node name="Sprite" type="Sprite" parent="Ladder/Hitbox"]
[node name="Sprite" type="Sprite" parent="Ladder/Hitbox"]
scale = Vector2( 1, 1 )
texture = ExtResource( 3 )
texture = ExtResource( 3 )
[node name="Neighbor to balcony" type="StaticBody2D" parent="."]
[node name="Neighbor to balcony" type="StaticBody2D" parent="."]
...
@@ -117,7 +121,7 @@ interactable = true
...
@@ -117,7 +121,7 @@ interactable = true
visible = false
visible = false
position = Vector2( -0.433167, 2.2196 )
position = Vector2( -0.433167, 2.2196 )
scale = Vector2( 5, 5 )
scale = Vector2( 5, 5 )
shape = SubResource(
2
)
shape = SubResource(
3
)
disabled = true
disabled = true
[node name="Hitbox" type="CollisionPolygon2D" parent="Neighbor to balcony"]
[node name="Hitbox" type="CollisionPolygon2D" parent="Neighbor to balcony"]
...
@@ -126,7 +130,6 @@ scale = Vector2( 0.99962, 0.99962 )
...
@@ -126,7 +130,6 @@ scale = Vector2( 0.99962, 0.99962 )
polygon = PoolVector2Array( -278.023, -262.913, -279.874, 141.841, -493.461, 299.053, -512, 300, -512, -220, -287.006, -285.932 )
polygon = PoolVector2Array( -278.023, -262.913, -279.874, 141.841, -493.461, 299.053, -512, 300, -512, -220, -287.006, -285.932 )
[node name="Sprite" type="Sprite" parent="Neighbor to balcony/Hitbox"]
[node name="Sprite" type="Sprite" parent="Neighbor to balcony/Hitbox"]
scale = Vector2( 1, 1 )
texture = ExtResource( 15 )
texture = ExtResource( 15 )
[node name="Toolbox" type="StaticBody2D" parent="."]
[node name="Toolbox" type="StaticBody2D" parent="."]
...
@@ -198,6 +201,28 @@ position = Vector2( -0.00814819, -0.484581 )
...
@@ -198,6 +201,28 @@ position = Vector2( -0.00814819, -0.484581 )
scale = Vector2( 0.208332, 0.403654 )
scale = Vector2( 0.208332, 0.403654 )
texture = SubResource( 7 )
texture = SubResource( 7 )
[node name="Noise" type="StaticBody2D" parent="."]
position = Vector2( 521.521, -169.554 )
rotation = -0.185005
scale = Vector2( 0.9, 0.9 )
input_pickable = true
script = ExtResource( 2 )
__meta__ = {
"_edit_group_": true
}
interactable = true
flavorText = "THE LADDER. THAT CREAKING LADDER AND ITS CREAKING SOUND. Time to kill it-- I mean get rid of it... But how?"
[node name="Hitbox" type="CollisionPolygon2D" parent="Noise"]
position = Vector2( -588.177, -181.127 )
scale = Vector2( -0.545, 0.481 )
polygon = PoolVector2Array( 197.257, 32.3784, 178.165, 99.8634, 121.254, 119.48, 69.4494, 119.083, -7.60242, 102.614, -54.3756, 152.415, -210.851, 137.461, -190.576, 42.1648, -197.845, -38.9815, -165.825, -114.882, -104.073, -174.565, 25.7218, -170.673, 54.3109, -151.86, 103.484, -113.585, 130.93, -66.228 )
[node name="Sprite" type="Sprite" parent="Noise/Hitbox"]
position = Vector2( -9.64429, -3.69516 )
scale = Vector2( -0.98, 0.965 )
texture = ExtResource( 17 )
[node name="Dim" type="ColorRect" parent="."]
[node name="Dim" type="ColorRect" parent="."]
visible = false
visible = false
margin_left = 317.0
margin_left = 317.0
...
...
Main rooms/Test room 1.tscn
View file @
a542aa18
[gd_scene load_steps=3
0
format=2]
[gd_scene load_steps=3
1
format=2]
[ext_resource path="res://assets/Thesis Clickables/laptop.png" type="Texture" id=1]
[ext_resource path="res://assets/Thesis Clickables/laptop.png" type="Texture" id=1]
[ext_resource path="res://assets/Thesis Clickables/terrarium.png" type="Texture" id=2]
[ext_resource path="res://assets/Thesis Clickables/terrarium.png" type="Texture" id=2]
...
@@ -16,6 +16,7 @@
...
@@ -16,6 +16,7 @@
[ext_resource path="res://assets/Backgrounds/bedroom.png" type="Texture" id=14]
[ext_resource path="res://assets/Backgrounds/bedroom.png" type="Texture" id=14]
[ext_resource path="res://assets/Thesis Clickables/banana under.png" type="Texture" id=15]
[ext_resource path="res://assets/Thesis Clickables/banana under.png" type="Texture" id=15]
[ext_resource path="res://assets/Thesis Clickables/laundry basket.png" type="Texture" id=16]
[ext_resource path="res://assets/Thesis Clickables/laundry basket.png" type="Texture" id=16]
[ext_resource path="res://assets/Thesis Clickables/noise right.png" type="Texture" id=17]
[sub_resource type="RectangleShape2D" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 512.15, 301.549 )
extents = Vector2( 512.15, 301.549 )
...
@@ -323,3 +324,26 @@ polygon = PoolVector2Array( 437, -162.9, 437, -155.4, 456, -119.5, 456, -114.7,
...
@@ -323,3 +324,26 @@ polygon = PoolVector2Array( 437, -162.9, 437, -155.4, 456, -119.5, 456, -114.7,
[node name="Sprite" type="Sprite" parent="Towel/Hitbox"]
[node name="Sprite" type="Sprite" parent="Towel/Hitbox"]
texture = SubResource( 13 )
texture = SubResource( 13 )
[node name="Noise" type="StaticBody2D" parent="."]
visible = false
position = Vector2( 665.388, 272.197 )
scale = Vector2( 0.6, 0.6 )
input_pickable = true
script = ExtResource( 7 )
__meta__ = {
"_edit_group_": true
}
interactable = true
flavorText = "WHAT is that noise?! It's so loud, I can barely hear myself think! It's not coming from in here.."
[node name="Hitbox" type="CollisionPolygon2D" parent="Noise"]
position = Vector2( -897.278, -213.921 )
rotation = -0.497419
scale = Vector2( 0.545303, 0.480626 )
polygon = PoolVector2Array( 197.257, 32.3784, 178.165, 99.8634, 121.254, 119.48, 67.2233, 108.854, -5.7262, 119.957, -32.9124, 171.79, -210.851, 137.461, -181.835, 51.1915, -197.845, -38.9815, -165.825, -114.882, -104.073, -174.565, 25.7218, -170.673, 54.3109, -151.86, 103.484, -113.585, 130.93, -66.228 )
[node name="Sprite" type="Sprite" parent="Noise/Hitbox"]
position = Vector2( -6.00757, 11.4137 )
scale = Vector2( 0.980092, 0.964933 )
texture = ExtResource( 17 )
Multi.tscn
View file @
a542aa18
...
@@ -134,7 +134,7 @@ corner_radius_bottom_left = 36
...
@@ -134,7 +134,7 @@ corner_radius_bottom_left = 36
[node name="Bedroom" parent="." instance=ExtResource( 1 )]
[node name="Bedroom" parent="." instance=ExtResource( 1 )]
script = ExtResource( 4 )
script = ExtResource( 4 )
items = [ NodePath("Pants"), NodePath("Shirt"), NodePath("Sando"), NodePath("Towel"), NodePath("Laundry basket"), NodePath("Laptop"), NodePath("Cellphone"), NodePath("Bathroom door"), NodePath("Terrarium") ]
items = [ NodePath("Pants"), NodePath("Shirt"), NodePath("Sando"), NodePath("Towel"), NodePath("Laundry basket"), NodePath("Laptop"), NodePath("Cellphone"), NodePath("Bathroom door"), NodePath("Terrarium")
, NodePath("Noise")
]
[node name="BG" parent="Bedroom" index="1"]
[node name="BG" parent="Bedroom" index="1"]
position = Vector2( 193.188, 294.197 )
position = Vector2( 193.188, 294.197 )
...
@@ -165,12 +165,12 @@ items = [ NodePath("To do list"), NodePath("Return") ]
...
@@ -165,12 +165,12 @@ items = [ NodePath("To do list"), NodePath("Return") ]
[node name="Laundry area" parent="." instance=ExtResource( 14 )]
[node name="Laundry area" parent="." instance=ExtResource( 14 )]
visible = false
visible = false
script = ExtResource( 4 )
script = ExtResource( 4 )
items = [ NodePath("Laundry door"), NodePath("Groceries"), NodePath("Stool") ]
items = [ NodePath("Laundry door"), NodePath("Groceries"), NodePath("Stool")
, NodePath("Noise")
]
[node name="Kitchen" parent="." instance=ExtResource( 8 )]
[node name="Kitchen" parent="." instance=ExtResource( 8 )]
visible = false
visible = false
script = ExtResource( 4 )
script = ExtResource( 4 )
items = [ NodePath("Fridge"), NodePath("Cabinet"), NodePath("Stool"), NodePath("Granola bar"), NodePath("Sink") ]
items = [ NodePath("Fridge"), NodePath("Cabinet"), NodePath("Stool"), NodePath("Granola bar"), NodePath("Sink")
, NodePath("Noise")
]
[node name="Fridge" parent="." instance=ExtResource( 17 )]
[node name="Fridge" parent="." instance=ExtResource( 17 )]
visible = false
visible = false
...
@@ -195,7 +195,7 @@ items = [ NodePath("Lab Note - Cabinet"), NodePath("Scissors"), NodePath("Nana\'
...
@@ -195,7 +195,7 @@ items = [ NodePath("Lab Note - Cabinet"), NodePath("Scissors"), NodePath("Nana\'
[node name="Living room" parent="." instance=ExtResource( 27 )]
[node name="Living room" parent="." instance=ExtResource( 27 )]
visible = false
visible = false
script = ExtResource( 4 )
script = ExtResource( 4 )
items = [ NodePath("Balcony door"), NodePath("Plants"), NodePath("Lab notes"), NodePath("Yoga mat"), NodePath("Front door") ]
items = [ NodePath("Balcony door"), NodePath("Plants"), NodePath("Lab notes"), NodePath("Yoga mat"), NodePath("Front door")
, NodePath("Noise")
]
[node name="Living room - Notepad" parent="." instance=ExtResource( 32 )]
[node name="Living room - Notepad" parent="." instance=ExtResource( 32 )]
visible = false
visible = false
...
@@ -205,7 +205,7 @@ items = [ NodePath("Plant"), NodePath("Pot"), NodePath("Soil"), NodePath("Water"
...
@@ -205,7 +205,7 @@ items = [ NodePath("Plant"), NodePath("Pot"), NodePath("Soil"), NodePath("Water"
[node name="Hallway" parent="." instance=ExtResource( 25 )]
[node name="Hallway" parent="." instance=ExtResource( 25 )]
visible = false
visible = false
script = ExtResource( 4 )
script = ExtResource( 4 )
items = [ NodePath("Door to neighbor"), NodePath("Door to Moxie"), NodePath("Trash chute"), NodePath("Neighbor doorbell") ]
items = [ NodePath("Door to neighbor"), NodePath("Door to Moxie"), NodePath("Trash chute"), NodePath("Neighbor doorbell")
, NodePath("Noise")
]
[node name="Balcony" parent="." instance=ExtResource( 24 )]
[node name="Balcony" parent="." instance=ExtResource( 24 )]
visible = false
visible = false
...
@@ -215,7 +215,7 @@ items = [ NodePath("Other plants"), NodePath("Nana"), NodePath("Pot"), NodePath(
...
@@ -215,7 +215,7 @@ items = [ NodePath("Other plants"), NodePath("Nana"), NodePath("Pot"), NodePath(
[node name="Neighbor\'s room" parent="." instance=ExtResource( 22 )]
[node name="Neighbor\'s room" parent="." instance=ExtResource( 22 )]
visible = false
visible = false
script = ExtResource( 4 )
script = ExtResource( 4 )
items = [ NodePath("Ladder"), NodePath("Neighbor to balcony"), NodePath("Neighbor"), NodePath("Reptile memorabilia"), NodePath("Toolbox"), NodePath("Screwdriver"), NodePath("Neighbor to hallway"), NodePath("Dialogue arrow") ]
items = [ NodePath("Ladder"), NodePath("Neighbor to balcony"), NodePath("Neighbor"), NodePath("Reptile memorabilia"), NodePath("Toolbox"), NodePath("Screwdriver"), NodePath("Neighbor to hallway"), NodePath("Dialogue arrow")
, NodePath("Noise")
]
[node name="Neighbor\'s balcony" parent="." instance=ExtResource( 23 )]
[node name="Neighbor\'s balcony" parent="." instance=ExtResource( 23 )]
visible = false
visible = false
...
...
assets/Thesis Clickables/noise left.png
0 → 100644
View file @
a542aa18
49.3 KB
assets/Thesis Clickables/noise left.png.import
0 → 100644
View file @
a542aa18
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/noise left.png-30659d6976645307b1b5ad68dbd21e67.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Thesis Clickables/noise left.png"
dest_files=[ "res://.import/noise left.png-30659d6976645307b1b5ad68dbd21e67.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
assets/Thesis Clickables/noise right.png
0 → 100644
View file @
a542aa18
42.7 KB
assets/Thesis Clickables/noise right.png.import
0 → 100644
View file @
a542aa18
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/noise right.png-2bffdcf6849a342134a5a29f104a4956.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Thesis Clickables/noise right.png"
dest_files=[ "res://.import/noise right.png-2bffdcf6849a342134a5a29f104a4956.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
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