@@ -9,7 +9,7 @@ onready var moxie = get_parent().get_node("Moxie")
onready var left = get_parent().get_node("UI/Left") # left arrow
onready var right = get_parent().get_node("UI/Right") # right arrow
onready var inventory = get_parent().get_node("UI/Inventory")
onready var deselect = get_parent().get_node("UI/Button")
onready var deselect = get_parent().get_node("UI/Inventory control")
onready var energy = get_parent().get_node("UI/Energy bar")
onready var dialogue = get_parent().get_node("UI/Dialogue Box/RichTextLabel")
onready var movementHandle = get_parent().get_node("UI/Movement Handler") # not a UI element, just the node that handles the left/right movement between rooms
flavorText = "Gotta put these away before they go bad or I trip on them. But legs... Too short... Can't reach pantry shelves... Why did I put them so high up anyway?"